Brick wall material made in Substance Painter. For this material, I was inspired after watching a tutorial made by Taylor Brandenburger on how « Creating Unique Sculpt Wear On A Trim Sheet ». After watching it, I decide to give it a try and create a tileable texture. I wanted to go with something simple to apply what I learned. In summary, This is an interesting and useful way of creating textures. This is a pipeline that I will definitely keep using in my workflow and future projects.
I hope that you will appreciate it. Critics and comments are welcome.
Thank you.